อ้างอิงจากกระทู้ https://forum.ragezone.com/f528/ ... 126181/index37.html
ของคุณ นะครับ (https://forum.ragezone.com/members/1333377981.html)
1. เปิด Open GLogicData.h
หา
GRADE_HIGH = 15,
เปลี่ยนเป็๋น
GRADE_HIGH = 9,
GRADE_LIMIT_MAX = 50,
2.เปิด GLogicData.cpp
หา
float fDAMAGE_GRADE_TOP[GRADE_LIMIT_MAX-GRADE_HIGH]
เปลี่ยนเป็น
float fDAMAGE_GRADE_TOP[GRADE_LIMIT_MAX-GRADE_HIGH] =
{
1.0f, 1.0f, 1.0f, 1.0f, 1.0f,1.0f,
1.0f, 1.0f, 1.0f, 1.0f,1.0f,
1.0f, 1.0f, 1.0f, 1.0f,1.0f,
1.0f, 1.0f, 1.0f, 1.0f,1.0f,
1.0f, 1.0f, 1.0f, 1.0f,1.0f,
1.0f, 1.0f, 1.0f, 1.0f,1.0f,
1.0f, 1.0f, 1.0f, 1.0f,1.0f,
1.0f, 1.0f, 1.0f, 1.0f,1.0f,
};
float fDEFENSE_GRADE_TOP[GRADE_LIMIT_MAX-GRADE_HIGH] =
{
1.0f, 1.0f, 1.0f, 1.0f, 1.0f,1.0f,
1.0f, 1.0f, 1.0f, 1.0f,1.0f,
1.0f, 1.0f, 1.0f, 1.0f,1.0f,
1.0f, 1.0f, 1.0f, 1.0f,1.0f,
1.0f, 1.0f, 1.0f, 1.0f,1.0f,
1.0f, 1.0f, 1.0f, 1.0f,1.0f,
1.0f, 1.0f, 1.0f, 1.0f,1.0f,
1.0f, 1.0f, 1.0f, 1.0f,1.0f,
};
WORD wUSE_GRADE_NUM[GRADE_LIMIT_MAX-GRADE_HIGH] =
{
1, 2, 3, 4, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6
};
หา
float fGRADE_RATE[GRADE_LIMIT_MAX]
เปลี่ยนเป็น
float fGRADE_RATE[GRADE_LIMIT_MAX] = { 100, 100, 100, 100, 33.33f,
25.00f, 20.00f, 16.67f, 15.00f, 15.00f,
15.00f, 15.00f, 15.00f, 15.00f, 15.00f,
15.00f, 15.00f, 15.00f, 15.00f, 15.00f,
15.00f, 15.00f, 15.00f, 15.00f, 15.00f,
15.00f, 15.00f, 15.00f, 15.00f, 15.00f,
15.00f, 15.00f, 15.00f, 15.00f, 15.00f,
15.00f, 15.00f, 15.00f, 15.00f, 15.00f,
15.00f, 15.00f, 15.00f, 15.00f, 15.00f,
15.00f, 15.00f, 15.00f, 15.00f, 15.00f,
};
float fGRADE_RESET_RATE[GRADE_LIMIT_MAX] = { 0, 0, 0, 0, 10.00f,
20.00f, 30.00f, 40.00f, 50.00f, 50.00f,
50.00f, 50.00f, 50.00f, 50.00f, 50.00f,
50.00f, 50.00f, 50.00f, 50.00f, 50.00f,
50.00f, 50.00f, 50.00f, 50.00f, 50.00f,
50.00f, 50.00f, 50.00f, 50.00f, 50.00f,
50.00f, 50.00f, 50.00f, 50.00f, 50.00f,
50.00f, 50.00f, 50.00f, 50.00f, 50.00f,
50.00f, 50.00f, 50.00f, 50.00f, 50.00f,
50.00f, 50.00f, 50.00f, 50.00f, 50.00f,
};
float fGRADE_TERMINATE_RATE[GRADE_LIMIT_MAX] = { 0, 0, 0, 0, 40.00f,
50.00f, 60.00f, 70.00f, 70.00f, 70.00f,
70.00f, 70.00f, 70.00f, 70.00f, 70.00f,
70.00f, 70.00f, 70.00f, 70.00f, 70.00f,
70.00f, 70.00f, 70.00f, 70.00f, 70.00f,
70.00f, 70.00f, 70.00f, 70.00f, 70.00f,
70.00f, 70.00f, 70.00f, 70.00f, 70.00f,
70.00f, 70.00f, 70.00f, 70.00f, 70.00f,
70.00f, 70.00f, 70.00f, 70.00f, 70.00f,
70.00f, 70.00f, 70.00f, 70.00f, 70.00f,
};
หลังจากนั้น บิ้วซอสได้เลยครับ
แก้ข้อมูลตีบวกที่ Open Default.charclass ได้เลยยยย
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